
City 1 of 4

UDaPimp — Build your empire of the night.Tu coaches qui ?
Le même jeu dans les deux cas : mêmes cartes, mêmes stats, même progression. Ça se rechange quand tu veux.



243
Lineages
1611
Forms
4
Cities
18
Buildings

The Collection
243 lineages, each with its forms, its rarity, its character — and its own story. Complete your Album.

Sugar · Stage I
Evolution line
Stage Path
Shadow Path

Recruiting
A girl is not drawn at random — she is won. One ticket, one table, someone across from you, then six tiers to climb. Every round you win improves the rarity you draw. Cash out whenever you like… but one lost round takes the whole run with it.
WitsFacing Sal “the Calculator”
Work out the exact order of the girls. Each guess tells you how many sit in the right place — and nothing else. The code gets longer, the line-up gets wider, Sal never blinks.
Their portrait
SpatialFacing Dado “the Valet”
A jammed car park, a single exit, and the pink car at the back. One move shifts ONE vehicle, by one bay or by four: what you pay for is not the gesture, it is the order in which you clear the way.
Their portrait
MemoryFacing Cassandra “Neon”
A sequence lights up across a grid of sixteen tiles. Play it back. At the last tier: eight tiles, a 320-millisecond flash, no second chance.
Their portraitTickets are earned for free — daily login and missions — and are never buyable with real money. The table of the day pays one tier higher, and it changes every day.

The empire
You climb them in this order, and you never come back down — every Prestige leaves the last one behind.

City 1 of 4

City 2 of 4

City 3 of 4

City 4 of 4
They exist in every city: they are social floors, not addresses.















The loop
Nothing to hammer: everything is a decision. Who works, who rests, who trains, who gets paid — and when you risk one more round.
1Pick your table, beat the keeper, cash out your girl.
2On a street, in a club, or at a support post.
3Collect the satchels, pay your people, expand.
4Train her, choose Stage or Shadow, aim for Grey Eminence.

The world
Why Houses steal each other’s performers instead of shooting at each other. Why recruiting is a game. Why the police wait for a threshold before they move. All of it is explained — and every girl on your roster has her own story, written to match her stats, her signature and her character.

Your playstyle
The choice is made at sign-up — and made again at every Prestige. Each one has its bonus, and its past.

Before you start
The game can be played in full without spending a cent: no ads, no season pass, no game content reserved for paying players. There is an optional currency, Glitter, which buys ONLY cosmetics — skins and Boss style. Nothing that makes you progress is for sale.
No — and that is the difference that matters. A girl is won at one of the three Find the Girls tables, against an opponent: deduction, a traffic jam to untangle, or a sequence to memorise. You climb six tiers, each round won improves the rarity, and you cash out when you like. Entry tickets are earned by playing and are never buyable with real money.
No: the game runs in your browser, on phone and desktop alike. You can also install it to your home screen in one tap — it then opens full screen, with no browser bar, and the alerts that matter (police raid, theft detected) can reach you. No store, no download.
No, you need a connection to play: the night runs on the server, which is what keeps anyone from cheating. But you don’t need to be there: your girls fill their satchels while the app is closed, and you cash in when you come back.
Two or three short visits are enough: you collect, rest whoever is tired, pay your people, reinvest. There is nothing to grind and no energy bar to wait on — progress comes from decisions, not screen time. Bosses who optimise spend longer; nothing forces them to.
Only a girl you have left unhappy: she has to sit below 25 Happiness for at least half an hour before she can even be spotted. A stable paid on time is untouchable. On top of that: a seven-day shield for newcomers, a cap of two attempts per day against the same Boss, and a compensation in Stars if a theft does land.
No. Your levels, your buildings and your Album never go away, and a stolen girl leaves her Album entry unlocked for good. The only reset in the game is Prestige, and you are the one who triggers it: you leave your city behind in exchange for Golden Records and the next city.
The setting is adult nightlife and the artwork is sensual in nature. All of it is fiction: none of these characters exist. Your date of birth is asked at sign-up, and an account under 18 is refused.
Yes — French and English, biographies and the full manual included. You can switch language at any time from the Account screen, and your choice sticks from then on.
In the manual, open to everyone without an account: nine chapters, from the girls to meta-progression. It ends with the formula appendix — every equation in the game and its real constants, pulled straight from the code, for those who would rather optimise than guess.
Yes, from the Account screen, with no support ticket: you can export everything the game knows about you, and delete your account for good. An email address and a date of birth are all it takes to play — the game asks for nothing else.
Another question? The whole game is explained in the manual

Free, in your browser or installed on your home screen. Your empire awaits.